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Symposium on the Coevolution of Technology-Business Innovations

  Taming a Disruptive Technology:
    Open Source, America's Army, and the Military-Entertainment Complex


Abstract:
In 1995 Id Software took the unprecedented step of making the proprietary code for its extremely popular computer game, Quake, freely available on the Internet. A vibrant culture of game enthusiasts who were already hacking modifications of games, so-called "mods", and sharing them over the Internet were suddenly transformed from outlaws to share holders in the industry. Rather than destroying profitability as feared, mod culture actually infused such new life into the computer game industry that the most successful game companies have not only accommodated modders but actually made them part of the business plan. The most successful company to have adopted this strategy and tamed the potentially disruptive "computer mod" is America's Army. The case offers material for reflection on the co-evolution of culture and technology.

 

  Timothy Lenoir - Bio
Photo of Timothy Lenoir

 Timothy Lenoir
 Chair, Program in History & Philosophy of Science
 Stanford University
 tlenoir@stanford.edu

 Web Sites
 http://www.stanford.edu/dept/HPS/TimLenoir

 Symposium Materials
   pdf icon  Taming a Disruptive Technology: Open Source, America's Army, and the Military-Entertainment Complex (slides) (pdf)
   pdf icon  Taming a Disruptive Technology (talk) (pdf)

Biography
Timothy Lenoir is professor of history and chair of the Program in History and Philosophy of Science at Stanford University. Lenoir is the author of The Strategy of Life: Teleology and Mechanics in Nineteenth Century German Biology, Dordrecht and Boston: D. Reidel, 1982; paperback edition by the University of Chicago Press, 1989, which examines the development of non-Darwinian theories of evolution, particularly in the German context during the nineteenth century. His other books include: Politik im Tempel der Wissenschaft: Forschung und Machtausübung im deutschen Kaiserreich, Frankfurt/Main: Campus Verlag, 1992; Instituting Science: The Cultural Production of Scientific Disciplines, Stanford: Stanford University Press, 1997, a volume which examines the formation of disciplines and the role of public institutions in the construction of scientific knowledge; an edited volume, Inscribing Science: Scientific Texts and the Materiality of Communication, appeared in spring 1998 from Stanford Press.

Lenoir is currently engaged in an investigation of the introduction of computers into biomedical research from the early 1960s through the 1990s, particularly the development of computer graphics, medical visualization technology, the development of virtual reality and its application in surgery. With funding from the Alfred P. Sloan Foundation, Lenoir constructed two web projects on the history of human computer interaction and on the history of bioinformatics. Lenoir has been a Fellow of the John Simon Guggenheim Foundation and twice a Fellow of the Institute for Advanced Studies in Berlin. He is the co-founder and editor of the Stanford University Press series, Writing Science. Lenoir was named Bing Fellow for Excellence in Teaching 1998-2001.




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